![]() ![]() Must-have component for particle creation and customization projects It is used in a wide variety of game productions, targeted platforms, game engines (Unity, Unreal, in-house), realtime applications, and on-set previsualization with full body tracking and realtime effects. PopcornFX is the realtime particle effects solution for games, films, AR/VR/MR and live shows. The close collaboration between the two teams was a continuous effort over the past few months and we’re all pleased iClone users can now enjoy the features and contents offered by the PopcornFX editor.” – Maxime Dumas / CTO PopcornFX / Persistant Studios “The whole team at PopcornFX has been really impressed by the work put in by Reallusion to integrate PopcornFX within iClone 7, with an dazzling end result. IClone and PopcornFX take VFX beyond the game engine and natively into a 3D application.
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